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Revoslot Quality Issues
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Now if it said "Too much sideways is not enough forward" - that'd make people think...
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Originally posted by Scaleracing View PostSideways is not forward
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1632780144343595357938600160760.jpgAdded to that a RevoSlot car is about 100grams, the Slot.it car shown is about 60 grams
But honestly to be that far Sideways you are losing so much time, The blue Jager car is about as far Sideways you want to go, and even that would be losing time.
I am only posting this as like the gear comments some new people read these posts and think you are correct and the cars are defective they are not.
Enjoy your hobby, I hope you can find more racers, maybe start out with cars that better suit their skill level right now.Last edited by Scaleracing; 09-27-2021, 02:57 PM.
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20210927_145127.jpg
I have to say there is not much in it though, and are they really driving when that far sideways
Attached FilesLast edited by Scaleracing; 09-27-2021, 02:37 PM.
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RevoSlot cars are not for everyone.
Please buy what helps grow Slot Car Racing in your area.
The only concern here is the spin that there is something wrong with RevoSlot design, there is not.
Not designed for drifting or smashing the steering stops though!!!!
If your new racers do not learn it is about control you will see broken chassis loops on plastic chassis cars. Sideways is not forward, but as I said before you found a solution, sad that you will not buy more RevoSlots. But any Slotcar that grows this almost invisible Hobby is great.
I hope you can instill in your racers that it is about control so they learn to enjoy the Hobby. If all they want to do is go Sideways then I feel you have an uphill battle.
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Originally posted by MrFlippant View PostI don't think anyone is saying that the amount of rotation allowed on the RevoSlot is less than the amount allowed on other (plastic usually) chassis. I believe the point is that it doesn't matter. If you're driving the car with such wild abandon that you are reaching that stop point, then you're not getting the best possible lap times with the car. The best lap times will have a little slide, sure, but when you're reaching that stop angle, you've gone too far already. If you back it off a notch, and focus on your braking and acceleration points, keeping the tail over the rails (braids/tape/whatever), then your lap times will improve. Sliding that much is losing grip, and therefore time. While it might seem you're going slower when you don't slide out so much, you're actually going faster in the long run.
But, if your enjoyment of the hobby comes from drifting nice and wide, then take a file to the chassis, or buy other cars.
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I entered a Revo Viper in a very fast and very competitive GT3 proxy. No problems with either gears or guide through the course of the 11 round proxy: when I got it back the car was running as sweetly as the day I sent it out. Never had an issue with gears or guides on my other 2 Revos either. The car was reasonably competitive with the only issue being that the Revo tyres tended to gum/ball up as they warmed up after >10 laps. My bad: I should have noticed that during preparation/testing.
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I don't think anyone is saying that the amount of rotation allowed on the RevoSlot is less than the amount allowed on other (plastic usually) chassis. I believe the point is that it doesn't matter. If you're driving the car with such wild abandon that you are reaching that stop point, then you're not getting the best possible lap times with the car. The best lap times will have a little slide, sure, but when you're reaching that stop angle, you've gone too far already. If you back it off a notch, and focus on your braking and acceleration points, keeping the tail over the rails (braids/tape/whatever), then your lap times will improve. Sliding that much is losing grip, and therefore time. While it might seem you're going slower when you don't slide out so much, you're actually going faster in the long run.
But, if your enjoyment of the hobby comes from drifting nice and wide, then take a file to the chassis, or buy other cars.
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Originally posted by slotbutton View Post
Sounds to me like you're comparing plastic chassis to aluminium and trying to drive them the same!
Think that's more of a you problem and not a Revoslot problem?
Surely you should know different brands drive differently?
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Originally posted by Balr14 View Post
RevoSlot cars do not allow nearly as much guide rotation as other comparably priced models. Period. There are conditions where this is decidedly a problem and all the rationalization in the world will not change that. Since removing material around the guide post that restricts rotation corrects the problem, your arguments are moot.
Think that's more of a you problem and not a Revoslot problem?
Surely you should know different brands drive differently?
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We set up cars by checking all screws and adding loctite blue to prevent cars losing screws during racing. We also align axle uprights and check bearing fit if need be adding a spot of loctite to keep bearings from moving.
We set up gear mesh, break in the gears and reset. Then lube with white lithium grease.
We true tires, oil bearings and race. No added weight we run them stock.
GT2 on stock factory supplied rear tires GT 1 on RevoSlot sponge rear tires.
A very easy car to set up, fast, fun and zero gear issues once prepared correctly here.
We have race 10,000's of laps with all levels of drivers. Some do nothing to their cars and there are no failures here at all.Last edited by Scaleracing; 10-01-2021, 09:52 AM.
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I have three Revoslots (Toyota GT1, Viper, Marcos) They get driven regularly and driven hard. I've had nothing fail. Other than gear mesh adjustment on two of the cars they've needed no other tuning.
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